Enemy (Type and Behavior)

There are different appearance of enemy, each have 3 skins with 3 stage evolution variety appearance, but their common points are summoned below. Most enemy will attack you once you attack them first or you are the last-man standing, all teammates become ghost. Threat level will be defined max 5 stars and min 0 star. (later add photo.of different appearance)

(Flying and sniping type) The flying Markman
The easiest ignorable enemy, when spawning in, it will first rocket itself to the space due to unknown reason (glitch), then it will adjust its height according to the targeted player. It will exploded when dead, but the explosion does not damage players. It has a low fire rate, shoot a high accuracy bullet dealing high damage(around 50) to players, but it has very low hp, compared to other classes of enemy. Threat level: 3 stars.

(Ground type) The assault rifle solider
Common enemy in mid to high stage, continuously shoot 8-10 bullets for 2s, but will rest for a while. If all bullet was hit, the damage dealt will be lethal. Hp average, low damage per bullet. Threat level: 3 stars.

(Ground type) Mini-gunner
The most annoying enemy, even harder than boss. High hp, high accuracy even in long range, high damage per bullet, but need to rest for 3 s. Best strategy to kill them: shoot them on the roof. Threat level: 5 stars.

(Ground type) Shot-gunner
Threat nearly same as min-gunner, its shotgun is very powerful no matter in close or long range, with average hp. It seems to have 8- 10 pellet each time it fires. Each pellet can deal up to 8 damage. Threat level: 4 stars.

(Ground type) Novice Markman
Inaccurate with slow firerate. Low HP, easy to kill. Best target to farm your coins and xp. It is also low in damage output. Threat level: 1 star.

(Ground type) Suicidal bomber
As title, but will only follow you once you attacked it. More hp than normal enemy, but have long detonation time. Only deal damage when explode. Threat level: 2 stars.

(Flying type) Boss: Rocket-launcher
High hp, but very low fire rate. Only shoot a rocket each time. But it has a very fast speed if the target is on roof or high places (glitch). But rocket damage is high, 40-50 dmg with small AOE. Rocket can be shoot to be disabled. Threat level: 0 star.