Talk:Enemy (Type and Behavior)/@comment-28595462-20180716040636

The formulas for enemy coin rewards, based on in-game observations while alive, are as follows (# = the wave number during which the enemy initially spawned):

-Novice Marksman: # Coins

-Flying Marksman: round[(# + 10)/2] Coins

-Shotgunner and Suicide Bomber: (# + 10) Coins

-Assault Rifleman: (# + 15) Coins

-Heavy Gunner: (30 + 3*#) Coins

-Boss: 1000 Coins